CAD for Pattern and Marker: Rules, Nests and Handovers
You follow one chino order through a CAD room. You see what a pattern piece holds as data, and why a digitised outline with no grade rules is only a drawing. You see how one wrong increment walks past every check an order passes, then turns up at a buyer's warehouse. You see what a nesting algorithm was never told. And what an interchange file quietly leaves behind.
Published by Merchandising Academy · First lesson free to read
Course value
What will you be able to do?
Work outcome
You can take a style from a digital pattern to an approved virtual fit, judge what a 3D sample can and cannot settle, and rebuild a sampling calendar around the rounds you no longer need to ship.
Who it is for
Factory, supplier, brand and buying-office teams.
What you will produce
You build a CAD receiving and release file for one order. You run a data check on an incoming pattern. You read through the grade rules and find an out-of-family increment before a size set is cut. You write a constraint brief and piece census for an automatic nest. You split a week's marker list between the machine and the marker maker. You keep a seven-field block record. And you run a handover test.
Learning format
6 lessons · 0 templates · workplace calculations and decisions.
Lessons
- 01What a pattern carries that a drawing does notFree sample20 min
- 02A wrong rule is not a wrong pattern🔒20 min
- 03What the nester optimises, and what it was never told🔒18 min
- 04Automatic against a marker maker: where each one wins🔒18 min
- 05The block library nobody maintains🔒17 min
- 06What survives a handover, and what silently does not🔒17 min